> RWIE > Adding the 3DS export function
Last update : 10/08/2008
software allow creating 3D objects that can be exported in 3DS file
format, and exported objects can be used in the Proteus Ares 3D viewer
(see page Libraries
Version V2006.2 of RWIE
don't allow natively 3DS export, but
you can add this 3DS export function by following procedure described
on this page.
In the last
V2008.1 version of RWIE, 3DS export is
integrated, and the specific procedure specified here for V2006.2
version is not necessary. Please, go to the RWIE forum
: remember that Proteus
is sold under 3 levels, Level 1
(starting level) to Level 3 (top level). The 3D visualisation of the
PCB is only possible in the Levels 2 and 3. Level 1 don't allow 3D vue.
How to add the 3DS export function to RWIE V2006.2 (not
applicable for V2008.1)
- Download the RWIE_3DS_Export.zip archive,
that include files that will update your RealWorld
- Make sure RWIE is not
started. If yes, close it.
- In main directory of RWIE, backup the two
files RWIconEditor.exe and
- In main directory of RWIE, copy
files RWIconEditor.exe, RWDocument3DStudio.dll
and 3DSExport.rwcommands, that are contained in
the RWIE_3DS_Export.zip archive.
- Start RWIE, and open any *.u3d file.
- Drag and drop the 3DSExport.rwcommand
file on the first RWIE toolbar (toolbar that contain New, Open
Save buttons). After that, a new icon must appear on the toolbar.
- Clic on the new inserted icon to export your object to 3DS
A 3DS Export window appear, that allow you to see how the object will
be after 3DS export, depending the level of details of triangulation
you specify. More the level of details is high, and more the final
exported object will be fine, but more its size will grow.
- The 3DS export function don't support all 3DS format specifications,
but exported files are enough for use in Ares 3D viewer, and look very
- The previous procedure is validated and authorised by RWIE software
A big thank to vlastimil.miler (Vlasta) for making this export possible